Skip to content

Unity AI Skills - Setup Guide

Source: skills.sh (29 skills, ~56.8K combined installs) GitHub: Unity-Technologies/skills (823⭐, 42 forks, C#, pushed Sep 10, 2026 - actively maintained; no LICENSE file present) Category: Game Development / Unity First Seen: Jun 8, 2026 on skills.sh (surfaced in the Sep 11, 2026 sweep) Quality Tier: 🟢 Production (all three skills.sh audits Pass on the flagship skill)

Unity's official agent skill collection - 29 reusable skills that turn an agent into a Unity operator. Bootstrap version-controlled projects, drive the Unity CLI, manage UPM packages programmatically, run builds, and implement graphics, UI, multiplayer, and monetization features. The README states compatibility with Claude Code, GitHub Copilot, Cursor, Cline, and 50+ other agents - agent-agnostic Agent Skills format installable anywhere.


Installation

npx skills add Unity-Technologies/skills

For Hermes Agent, copy skill folders from a clone:

git clone https://github.com/Unity-Technologies/skills.git
cp -r skills/skills/* ~/.hermes/skills/

Skill Roster (top 15 of 29)

Skill Installs What It Does
unity-cli 4.4K Unity CLI control - bootstrap projects, install editors, manage projects, run builds, check auth
unity-package-management 3.6K Add/remove/upgrade/discover UPM packages programmatically (headless/CI via PackageManager Client API)
new-unity-project 3.1K Guided flow from idea to running version-controlled project - delegates to the skills below
build-live-game 2.9K Build and operate a live game
ui-ugui 2.8K uGUI UI construction
levelplay-unity-integration 2.8K LevelPlay ad-mediation SDK integration
implement-in-app-purchases 2.7K IAP implementation for monetization
ui-uitk 2.7K UI Toolkit workflows
ui 2.6K General UI work
urp-postprocessing 2.4K URP post-processing setup
optimize-text-mesh-pro 2.4K TextMeshPro performance work
sprite-editor 2.3K 2D sprite workflows
shader-graph-create-custom-node 2.3K Custom shader graph nodes
validate-urp-render-graph-renderer-feature 2.3K URP render-graph feature validation
optimize-audio 2.3K Audio optimization

Remaining 14 cover localization, web optimization, AI navigation, multiplayer services, Vivox voice chat, sprite atlases, tilemaps, 2D pixel-perfect setup, BIRP-to-URP migration, and more.

Quick Start

  1. Install the suite (no API keys - Unity Editor + CLI do the work)
  2. Ask for a project - "create a new 2D mobile game project with ads and IAP" - new-unity-project gathers concept, platforms, and monetization, then delegates setup to the specific skills
  3. unity-cli drives the Editor from the terminal: unity status, unity command editor_play

CorpusIQ Use Cases

Use Case How
Monetization intelligence levelplay-unity-integration + implement-in-app-purchases encode Unity's canonical ad-mediation and IAP patterns - reference architecture for e-commerce and app-monetization client work
Game-dev client support CorpusIQ operators building games or gamified apps get a complete agent-driven Unity workflow
Visual/3D work URP, shader graph, and UI skills cover graphics pipelines for any 3D product work

Limitations / Verification

  • No LICENSE file: the repo ships no LICENSE file (verified Sep 11, 2026). Content is freely readable, but license terms are unstated - flag for legal before redistribution.
  • Unity Editor required: most skills operate a locally installed Unity Editor and CLI; headless/CI use needs a Unity license.
  • C#-centric: skills assume Unity's ecosystem - not general-purpose agent skills.
# Verify skill installed
ls ~/.hermes/skills/unity-cli/SKILL.md

Security

Audit Verdict
Gen Agent Trust Hub Pass
Socket Pass
Snyk Pass

Skills Catalog | Marketplace Powered by CorpusIQ

Contact Terms Privacy Pricing